Archive for the 'Gaming' Category

My Favorite Things: September 2016

September 6th, 2016

Before getting back to my Japan entries, I wanted to do this month’s My Favorite Things hosted by Raisa and Eirene! I’ve been watching and playing a few new things recently that I wanted to share :D


Show: Young Justice

fav_young_justice

Growing up, I loved watching the old Batman animated series on TV, and I haven’t really followed a super hero cartoon since then. A couple coworkers highly recommended Young Justice, and since it was on Netflix, I gave it a try. I’m really liking it! It features Robin, Aqualad, Kid Flash, Miss Martian, and Artemis, and it’s nice to see characters who are typically sidekicks as the stars of the show. I’m still in first season, and I’ve been told second season is even better, so I can’t wait to watch more!

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Game Recommends – Couch games

September 1st, 2016

Making a console PC to play multiplayer PC games on the TV is one of the best decisions my husband and I made this year. We’ve had several game days with friends, and it’s been a ton of fun to have them over. Online is great for convenience and for playing with people who don’t live near you, but it’s definitely missing the type of interactions that you get when playing together in person.

We’ve been keeping an eye out for multiplayer games that would make great “couch games” and have tried many of them out. These are our 5 favorites so far!

SpeedRunners

(Up to 4 players | Steam page)

game_speedrunners

You know how there’s always that one jerk who runs ahead in Mario levels and kills everyone by leaving them behind? Well, that’s the point of SpeedRunners. You run through a course filled with obstacles and items, and you win if you leave people behind enough that they hit the edge of the screen. Thanks to the game’s fast pace, it’s also really fun to spectate while you’re waiting for a turn.

The great part of this game is that people seem to get the hang of it quickly, and being in front isn’t all that easy. The person in the lead is near the front edge of the screen and cannot see the obstacles ahead. It gives people in the back a chance to catch up, and we’ve had a lot of really close matches because of it!


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The Vive

May 21st, 2016

If you’ve been following my blog for a while, you might remember that back in 2014, I wrote about my husband and I buying the Oculus Rift DevKit 2. Back then, it was the major virtual reality (VR) system that people knew about, and now there are two: the Oculus Rift and the HTC Vive.

For those who aren’t familiar with these, they run off of your computer, but the screen is on a headset that you wear. The goal is to make you feel like you’re in the game since the headset is tracked, and as you move, your view moves too. Thus… it’s a virtual reality!

It was a tough decision between the Rift and the Vive, and as the blog title suggests, we went with the HTC Vive. It came in earlier this week!

vive_01

You’ll notice a few things in the photo: two weird looking controllers, two boxes (base stations), and the Vive headset. The controllers and the base stations are the main reason we went with the Vive over the Rift. The base stations are mounted on a wall or ceiling, and they help the controllers and headset track where they are. This means… you can actually walk around and use your arms! This is something the Rift cannot do at the moment (but plans to later this year). Right now, the Rift only tracks your head movement, and any traveling is done with the joystick on a controller.

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