Archive for the 'Gaming' Category

What Nintendo means to me

July 18th, 2015

For those who keep up with gaming news, you might have heard that Nintendo’s President and CEO, Satoru Iwata, passed away recently from bile duct cancer at the age of 55. Though it’s always sad to see famous people you like pass away, this one hit me harder than others, mainly because Iwata-san worked on games I love and had also become one of the key faces of Nintendo.


“On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer.”

Iwata-san was not your typical CEO. First, he was actually a game developer at HAL Laboratory and worked on EarthBound and games in the Super Smash Bros, Kirby, and Pokemon series. A few of those games might not have been released without his programming help. After he became Nintendo’s CEO, he pushed for the release of the DS and Wii, both of which were very successful and followed his goal of making games appeal to a wider audience. He also hosted Nintendo Direct to bring news to fans and willingly cut his salary in half when Nintendo suffered a loss in profits.

“Above all, video games are meant to be just one thing: fun. Fun for everyone.”

Iwata-san was someone who was not afraid to be quirky and silly, and that is one of the things I love about Nintendo. I know many people consider Nintendo’s E3 presence this year to be the worst of the lot, but I genuinely enjoyed it. Compared to the other big E3 shows, it was funny, light hearted, and just brought a smile to my face.


Nintendo is actually why I started gaming. It began when I was young, and my cousins brought over their NES to my grandparents’ house. I was hooked and wanted one so bad. Tetris! Battle Toads! Double Dragon! Contra! Super Mario! So many great memories! My parents bought my brother and I one shortly after, and my gaming hobby just grew from there.

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What I’m up to, #6

June 23rd, 2015

Time for another “What I’m up to” entry! This one will be a little different. Normally, I post updates on what I’m sewing, photographing, and playing, but I’m saving the photography part for my next Project 52 recap. I’ve replaced it with which websites I’ve been updating lately!

What I’m sewing

Remember how last time, back in March, I said I was making new curtains? Uh… yeah, I totally procrastinated on that. I started them, then left them sitting there for a few months. However, I felt the itch to sew recently, so I’m working on them again!

This is for our game room, and we really just need a valance (part that goes across the top) to block the light that seeps through the top of the blinds. However, I like the look of curtains on the side, so I added them for decoration. I have most of the valance done and just need to add loops to it!



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Game recommends – E3 response, #2

June 18th, 2015

Last year after E3, I made a few game recommends that related to games shown at E3 that I was excited about. I decided to do that again! Though this time around, I’m featuring games that were already announced before E3, but they were shown again during the expo. Here are a few more games off of my favorites list!

Just Cause 2


Sypnosis: Panau is an island run by an oppressive dictator named Pandak “Baby” Panay, who cuts off all ties to the United States. Rico is dropped there to take care of Panay and track down his old mentor, who may have gone rogue.

My thoughts: Once upon a time I said, “I can’t do open world games; I wouldn’t know what to do.” Boy was I wrong. It turns out open world games are one of my favorite types, and Just Cause 2 is one of the better ones that I’ve played.

The thing to remember with Just Cause 2 is that you’re not going to get a great story or great character development. What you get is the pure satisfaction of blowing things up, exploring a beautiful world, and just running around doing stupid things. It’s such a big map that you’ll always find something to do, and it’s just plain fun.

My thoughts on Just Cause 3: The early trailers of Just Cause 3 made it look just like Just Cause 2, and well, I had no issues with that. I want more of that. E3 showed improvements to the grapple and parachute, which is pretty exciting because that’s a large chunk of what you use. Multiple grapple lines? Yes please! [E3 trailer]

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