Archive for the 'Gaming' Category

March To-do List

March 9th, 2016

Even though March is already on its way, I still wanted to make a to-do list of things to complete this month. I meant to complete several things over the past few months except… well, of course, I procrastinated. I’m the type of person who gets motivated by lists, so here we go!

Finish Tashigi’s jacket

I currently have 3 months to finish my Tashigi cosplay before the next Anime convention. It’s actually enough time… I just always procrastinate and end up doing a bunch of stuff at the last minute. So I’m trying to pace myself to finish a bit early! My goal is to finish the jacket this month. So far, I’ve done one mock-up, but I wasn’t totally happy with it. Now to make adjustments and try again before working on the real fabric.


Apply for Global Entry

I guess this list is working because I was able to cross this off while I was drafting this entry. I finished the application process, but I’m waiting for approval before I schedule an interview.

If you don’t know what Global Entry is, it’s a program that lets you go through an expedited customs line when entering the United States after traveling internationally. It also makes you eligible for TSA PreCheck. Every time I travel, I kick myself for not registering for TSA PreCheck yet, so that I can enter the faster security line. Since I do travel internationally, I paid a little extra for Global Entry instead!

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Gaming year in review: 2015

January 3rd, 2016

Happy new year everyone! It’s time for my annual gaming year in review! This where I give a brief review of every game I’ve played in 2015. I only count games that I hadn’t played before, are remakes, or have new content. I don’t count any replays that don’t have anything new to them.

Let’s start with my favorites in 2015! (As usual, these are from the games I’ve played in 2015, which may not have released in 2015.)

Favorite Single Player: Dishonored
I really enjoy stealth games, and the powers that you can get gives you creative and fun options. I also liked that the game offered several ways for achieving your task. There are usually multiple travel paths, and you can choose between lethal and non-lethal solutions. I ended up doing a few play-throughs (stealth & non-lethal, murder everything, and a mix of both) just to try different things out.


Favorite Multiplayer: Gigantic
We were part of the alpha, and we really liked the guardians concept and how it felt like a MOBA + shooter. The view was over the shoulder, and you had to aim your shots. Plus, the community was actually nice. (A friendly MOBA community? Mind blown.) Unfortunately, we stopped as it went into beta, but we did have a ton of fun with it and met many cool people.


Favorite Indie/Download: Binding of Isaac Rebirth
I spent soooo many hours on this game and then played it again for the Afterbirth DLC. This is a roguelike game, where you start over from the beginning every time you die. Every play through is a different experience since you get a random map with random enemies and items. I thought it was very well done and super addicting. The more you play, the better you get, and the further you can go.


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Timeless thoughts: City of Heroes

December 7th, 2015

Timeless Thoughts is a link-up run by Tara and Georgie! I actually wanted to participate since the beginning but never knew what to write. Raisa’s World of Warcraft entry took me back to my MMO days, and I do actually miss the very first MMO I tried: City of Heroes.


I started with City of Heroes in college with friends, and we also played a bit of City of Villains later on. City of Heroes was a brand new world to me. I didn’t have prior experience with online games, and it was a weird feeling to suddenly be surrounded by so many strangers. I was so terrible at first and got lost and died on the way to our first mission. It also made me realize that the online world isn’t always negative. When that happened, an experienced player ran over to revive and help me! (And then I had issues figuring out how to /whisper back to thank the person XD;;)

Also, City of Heroes/Villains were not your traditional MMOs. They were known for being able to design your character’s look and costume, so there was no gear to get… otherwise, you’d cover up your costume! Instead, there was an enhancements system for your powers. Player-run costume contests were pretty common in the game. Instead of a mount system, you chose what super power your hero/villain would use to get around: super speed, super jump, flight, or teleportation.

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